Monthly Archives: September 2020


Guest Blog: Teaching Game Music with Nikola Nikita Jeremić!

In this blog, we hear from PreSonus Artist Nikola Nikita Jeremić and his unique game design course at SAE Institute Belgrade!

If you have ever wondered how music for games is made, then SAE Institute in Belgrade, Serbia is the place to go! PreSonus and SAE Institute Belgrade have partnered together to bring the best audio tools for everyone who’s attending Nik’s course.

The person who will teach you about the exotic world of interactive game music, is none other than PreSonus artist, Nikola Nikita Jeremić. You may have read our interviews with him about his creative approaches to his soundtracks for Starpoint Gemini series of games, so Nikita decided to gather all of his vast experience on this subject and create two 2-month courses on how to compose game music from start to finish.

Nikita approached PreSonus on behalf of SAE Institute in Belgrade with desire to teach his lessons in Studio One, so we were more than happy to provide Studio One licenses for all of his students at the course so they can use them from the comfort of their home studios.

The course is divided in two parts, basic and advanced, and each one is two months long. The lessons are held online via Zoom due to the COVID-19 pandemic.

The basic course concentrates on basics of game music production and vertical layering, but also serves as the training course of basics of music production in Studio One and all of the benefits that Studio One offers to composers working in game and film industry. The course is based more around practical lessons than theoretical approach, so students have a hands-on experience on how to create their own interactive game soundtrack in its basic form and how to implement it via audio middleware.

The advanced course is expanding on the subject of the basic course and going really deep into the advanced techniques of how to create your own composing and mixing template in Studio One, specifically for game music production, with even more practical example on virtual orchestration and hybrid music composition and sound designed elements.

After each course, students are required to create their own compositions by using virtual and live instruments, edit the tracks, mix them and prepare them for implementation via audio middleware in order to get their licensed certificates from SAE Institute.

This is the first course of its kind at SAE Institute Belgrade, since June there are already 11 graduates of basic course, and now, starting from 17th of September, there are 18 students attending the advanced course.

All of us at PreSonus are looking forward to more graduates from SAE Institute who will become game music professionals on Studio One, and we are happy to be a part of their education!